AI Insights · Timothy · April 2023
Top 5 Basketball Games on Android in Portugal in Q1 2023
Discover the performance trends of the top 5 basketball games on Android in Portugal for Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 basketball games on the Android platform in Portugal showed varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular apps.
NBA 2K Mobile Basketball Game from 2K, Inc. experienced fluctuations in its weekly downloads, peaking at around 872 in the last week of December 2022 and hitting a low of 467 in late January. By the end of March, downloads stabilized at about 537. Revenue saw a notable dip from $265 in late December to $39 in late January, with minor ups and downs, ending the quarter with no revenue. Active users ranged from 1.5K to 2K, peaking at 1.9K in mid-March.
Mini Basketball by Miniclip.com showed a consistent trend in weekly downloads, with a peak of 1.3K in early March and a low of 739 in late January. Revenue was generally low, peaking at $172 in late December and dropping to zero at multiple points throughout the quarter. Active users showed a high of around 3.2K at the start and end of the quarter, with a dip to around 2.4K in early February.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS had a stable download rate, peaking at 1.1K in early March. Revenue was minimal, with a peak of $100 in mid-January and no revenue for many weeks. Active users remained relatively consistent, ranging from 5.3K to 6.6K, peaking in early March.
Basketrio:Allstar Streetball by ALL9FUN Limited had a modest download performance, with weekly downloads peaking at 26 in mid-January. Revenue was negligible, with a peak of $65 in early February. The app did not have any notable active user data for this period.
Basketball Stars: Multiplayer, also by Miniclip.com, saw a peak in downloads at 1.7K in early March and a low of 837 in late January. Revenue was minimal, peaking at $63 in late December. Active users ranged from 3.7K to 4.8K, peaking in early March.
For further insights and detailed data on these basketball games, visit Sensor Tower.